Devlog 2. Level & New movement.
CyberJump » Devlog
This devlog is an update on levels and more movement.
- Changed the movement entirely due to issues arising when using platform effectors and really anything else.
- Added a double jump as the levels felt boring without a double jump.
- Added wall jumping that doesn't really work as the player doesnt jump the direction they're facing.
- All new level, this one introduces the movement mechanics to the player and also the goal.
There may have been a change of plans with the game, I would like to do a timed race like game with platforming elements. This change is a major influence on the movement changes and overall gameplay.
CyberJump
Cyberpunk Platformer.
Status | In development |
Author | Yanjo |
Genre | Action |
More posts
- Documentation. AT4Oct 16, 2020
- Summary of testing session.Oct 11, 2020
- AT3 Games Testing surveyOct 05, 2020
- Devlog 4&5. Some graphics along with UI elements.Oct 04, 2020
- Devlog 3. Puzzle, and also wow animation of character.Sep 22, 2020
- Devlog 1: movementAug 30, 2020
- Game Concept -- KIT109 AT2Aug 27, 2020
Leave a comment
Log in with itch.io to leave a comment.